macroScript quadMenuList category:"RobG3D Scripts" ( try (destroyDialog roll_mouseList) catch () allObjArr = #() allObjStrArr = #() for i in objects do ( if i.isHidden == false then append allObjArr i ) for i in 1 to allObjArr.count do ( append allObjStrArr allObjArr[i].name ) if objects.count >= 1 then ( rollout roll_mouseList "Falloff" --width:200 height:24 ( listbox li_allObj "Scene Objects" items:allObjStrArr height:allObjStrArr.count on li_allObj selected sel do ( objStr = li_allObj.items[sel] execute ("selectMore $" + objStr) ) on li_allObj doubleClicked sel do ( objStr = li_allObj.items[sel] execute ("selectMore $" + objStr) destroyDialog roll_mouseList ) ) createDialog roll_mouseList pos:(mouse.screenpos - [10,10]) style:#(#style_sysmenu) ) )