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	<title>
	Comments on: Why I will never develop for a big company again	</title>
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	<link>https://www.robg3d.com/2012/01/why-i-will-never-develop-for-a-big-company-again/</link>
	<description>Blog of Rob Galanakis (@robgalanakis)</description>
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		<title>
		By: Rob Galanakis		</title>
		<link>https://www.robg3d.com/2012/01/why-i-will-never-develop-for-a-big-company-again/#comment-7925</link>

		<dc:creator><![CDATA[Rob Galanakis]]></dc:creator>
		<pubDate>Fri, 27 Jan 2012 22:12:59 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.robg3d.com/2012/01/why-i-will-never-develop-for-a-big-company-again/#comment-7893&quot;&gt;Aryeh Gregor&lt;/a&gt;.

Yup, as with most generalizations, it misses all nuance. This wasn&#039;t meant as a big analysis of large vs. small companies and working conditions. And as I&#039;ve said in some earlier post, different people will have different things that make them happy at work. In my case, I won&#039;t develop at a large corporate company. CCP is globally about 600+, in Iceland it is under 300. It is a good size- small enough that it&#039;s still personal, and big enough that you don&#039;t get as much small-company silliness like you describe.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.robg3d.com/2012/01/why-i-will-never-develop-for-a-big-company-again/#comment-7893">Aryeh Gregor</a>.</p>
<p>Yup, as with most generalizations, it misses all nuance. This wasn&#8217;t meant as a big analysis of large vs. small companies and working conditions. And as I&#8217;ve said in some earlier post, different people will have different things that make them happy at work. In my case, I won&#8217;t develop at a large corporate company. CCP is globally about 600+, in Iceland it is under 300. It is a good size- small enough that it&#8217;s still personal, and big enough that you don&#8217;t get as much small-company silliness like you describe.</p>
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		<title>
		By: Aryeh Gregor		</title>
		<link>https://www.robg3d.com/2012/01/why-i-will-never-develop-for-a-big-company-again/#comment-7893</link>

		<dc:creator><![CDATA[Aryeh Gregor]]></dc:creator>
		<pubDate>Tue, 24 Jan 2012 15:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.robg3d.com/?p=355#comment-7893</guid>

					<description><![CDATA[I don&#039;t think this is related to big vs. small.  I spent last year contracting for Google, and it was great.  I dealt with no bureaucracy or management, except a little bit to get paid.  I was supervised by a purely technical person (Ian Hickson) who gave me a big open-ended task and then left me to do it however I saw fit.  And the pay was very good.

Granted, Google is probably in a class by itself.  But now I&#039;ve started contracting for Mozilla (600ish employees, &#062;$100 million annual revenue) and it&#039;s pretty similar.  I&#039;ve heard that places like Microsoft and Apple treat their employees very well too.

Of course, game development has a reputation of not being as pleasant as less glamorous forms of development work, like say web standards development.  Maybe the big *gaming* companies are all terrible to work at, for all I know.

On the flip side, I&#039;ve heard lots of horror stories about tiny companies where you personally know the CEO, but he&#039;s a self-absorbed jerk who appoints his friends and relatives as managers and lets them do whatever they want to employees.  Although again, this isn&#039;t specifically gaming-related.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t think this is related to big vs. small.  I spent last year contracting for Google, and it was great.  I dealt with no bureaucracy or management, except a little bit to get paid.  I was supervised by a purely technical person (Ian Hickson) who gave me a big open-ended task and then left me to do it however I saw fit.  And the pay was very good.</p>
<p>Granted, Google is probably in a class by itself.  But now I&#8217;ve started contracting for Mozilla (600ish employees, &gt;$100 million annual revenue) and it&#8217;s pretty similar.  I&#8217;ve heard that places like Microsoft and Apple treat their employees very well too.</p>
<p>Of course, game development has a reputation of not being as pleasant as less glamorous forms of development work, like say web standards development.  Maybe the big *gaming* companies are all terrible to work at, for all I know.</p>
<p>On the flip side, I&#8217;ve heard lots of horror stories about tiny companies where you personally know the CEO, but he&#8217;s a self-absorbed jerk who appoints his friends and relatives as managers and lets them do whatever they want to employees.  Although again, this isn&#8217;t specifically gaming-related.</p>
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