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Rob Galanakis
9801 StoneLake Blvd Apt#815, Austin, TX, 78745
516.680.1603
robg@robg3d.com
www.robg3d.com
SOFTWARE
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3dsmax, maxScript, Python, Character Studio/Biped, HLSL (Shader Language), Maya, ZBrush, Mudbox, Photoshop, After Effects
EXPERIENCE
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Create and maintain content pipeline, including writing 3dsmax tools and exporters
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Worked with graphics programmer in implementing shader and material pipelines
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Character rigging and binding
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Provided tools and R&D for the team of artists
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Responsible for modeling and texturing of all assets, as well as animation
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Created all shaders, including techniques such as parallax/relief mapping
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Organized and coordinated programming team
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Created art, animation, and asset pipeline
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Almost solely responsible for everything except actual engine/C++ programming
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Created extensive game design
EDUCATION
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