Blog of Rob Galanakis (@robgalanakis)

Archive for February, 2008

GDC 2008

I just got back from GDC yesterday afternoon, it was awesome. I was working the booth for Digini/Blade3D, an complete game engine and toolset for XNA. I didn’t get to attend many lectures, unfortunately, but this was also because I really enjoyed working the booth. Getting to talk to...

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